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Jumbline 2 help
Jumbline 2 help








jumbline 2 help

Beanslingers with Master Cookery will here find a dense bean-iron nugget.The lunchbox holds a paper bag and some raisins.The crate contains old, unstable sticks of dynamite.Once fully lubricated, you'll be able to fire the dynamite-loaded cart along the tracks into the rock wall blocking the right entrance. Getting it to work, however, requires the bag of grease. The minecart on the tracks can be directed (shoved) here and attached to the mechanism. In here is a lever controlling a "spring-loaded ratcheting mechanism". An old pickaxe, the kind you might use for removing someone's head, is lying around too.Doc Alice will inform you that they probably died from an advanced case of headlessness. A (headless) skeleton can also be observed.A switch can be flipped, causing the arrow on the track junction to change accordingly.It follows the tracks according to how the switch is set. You can shove the cart along the tracks.Once you have the unstable stick of dynamite you can put it in the cart. Having entered the mine you find yourself in an area with a minecart, and a route of tracks for it to follow, with a junction that leads to an open room on the left or to a blocked entrance on the right.

jumbline 2 help

You can open it either using Lockpickin' 3 or the Jumbleneck Mine elevator key from the mine office. With the paper bag from the mine, you can get a bag of grease from the barrel.Īccessing the mine requires you use the elevator, but you'll find that the controls are padlocked. If you have Doc Alice as a pardner, she will explain that it was likely removed using a pickaxe. Searching the first pile turns up nothing interesting, but the second pile reveals a silver-toothed skull. There is also a barrel (full of old grease), and two piles of rocks. Outside you can find a gin blossom, which of course can be harvested with Foragin'.










Jumbline 2 help